Constructing-Style Wizard - Chapter 753 - Chapter 753: 240. Enchanting Phantom in the Sea
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Chapter 753: 240. Enchanting Phantom in the Sea
Half past eight in the evening.
Noland Lee arrived at the northmost of the Inner Circle and told Denise Green using “Soul Perception” that he would be home later.
After that, he dived into the sea with a splash.
Noland poured 49,500 energy points into the “Water Walking Technique,” raising it to the 100-level and then proceeded towards the small ocean fleet attack site at a speed of 200 kilometers per hour.
In the vast ocean, trying to pinpoint the location of the fleet was undoubtedly like finding a needle in a haystack.
Selena didn’t mention the specific location of the attack in the letter.
So, how did Noland know that he was not on the wrong route?
An ordinary wizard would undoubtedly be perplexed when facing this situation.
But not Noland.
From Hadley’s diary, he learned “Nautical Science” and “Marine Meteorology” through the Deconstruction Technique;
While buying the nautical locator and mist briefing, he also obtained a complete set of ocean trade route maps and voyage information for all legal ocean-going ships in the past six months from the Suman City Air Route Management Department using Deconstruction Technique;
Plus a series of IMBA-level skills such as Deconstruction, Mind Beacon, Mind View, and so on.
When all of these were combined, a sea surface map densely covered with shipping routes was formed in Noland’s mind.
He could tell which sea areas this route passes through, the Mist Threshold for each sea area in the future month, and which ocean fleets were using this route if anyone asked him about any of these routes.
Selena didn’t mention the details of the attacked ocean fleet in the letter, but Noland knew it was an ocean fleet specifically transporting raw materials for magic farmsteads between the Kashel Continent and the Suman Archipelago, operated by an ocean trade company under the Charnel Family.
This ocean fleet would only appear on the ocean trade route designated as “KSHN-033.”
Considering that the fleet was lost on the sea 200 kilometers away from the Core Circle, the incident must have taken place in the “Treasure Sea No.155” sea area.
The Treasure Sea lies between the Suman Archipelago and the Kashel Continent and is famous for the many sunken ships laden with goods and treasures on its seabed.
These sunken ships are mainly the masterpieces of deep-sea beasts, natural disasters, and pirates.
With the guidance of the navigation chart and the Deconstruction Technique that could obtain the sea area names, it was difficult for Noland to get lost.
However, there was still a certain gap between the ideal and the reality.
The navigation chart and Deconstruction Technique could prevent Noland from going the wrong way, but the strong winds and waves in the deep sea zone hindered his progress.
To make it easier to discern directions, he chose to use the “Water Walking Technique” on the sea surface at first.
It didn’t take long for the ten-meter high waves unique to the deep-sea area to teach him a lesson.
Several times, Noland was thrown into the air by the huge waves one moment and performing a high-scoring ten-meter high platform dive the next.
He had no choice but to dive deeper and deeper until the waves could no longer interfere with him.
However, the strangeness of the deep-sea area did not end there.
The seawater would either inexplicably turn into a yellow-green acidic liquid, or blood-red, almost boiling, or suddenly spawn dozens of creepy water tornadoes, forming an immense dark cloud and storm.
Strong winds, heavy rain, hail, and boiling water – various types of oceanic natural phenomena that ordinary wizards found normal in their world appeared bizarre and absurd in the eyes of this foreigner, Noland.
Of course, this was because he took a shortcut and didn’t follow the route.
It wasn’t until he approached the route where the small ocean fleet was located that the underwater and above water environment became normal.
Apart from the fact that the waves were much higher than in the Suman Archipelago and the corrosiveness of the seawater was stronger than in the nearby sea area, the deep-sea environment here was not as bad as in the areas outside the route.
Noland surfaced, revealing half his head above the water, and looked towards the eastern sea and sky.
The moonlight was bright, and stars adorned the night sky.
The towering, earth-reaching Lost Sea Fog covered the eastern sea area.
Noland cast the Deconstruction spell and confirmed that he was in the right place. The name of that sea area was indeed “Treasure Sea No.155”.
“Not bad, not bad. I found the place successfully on my first solo trip out to sea. The idea of using the routing chart and Deconstruction technique to navigate works.”
Noland praised himself, then turned his attention to the southern sea surface.
There was no Lost Sea Fog there, but Noland knew that in less than 10 minutes, the Deep Sea Branch’s support fleet would appear on the sea surface.
This was a carefully calculated conclusion.
The 10 minutes before the support fleet arrives is Noland’s golden window period to sweep the island, plunder the spoils of war, and gather information.
Noland dove into the sea surface, seized the time and sped forward.
He passed under the water at a speed of 200 kilometers per hour and entered the sea area enveloped by the Lost Sea Fog.
As soon as he arrived in this sea area, he heard a rumbling noise underwater, which was the noise caused by the spells roaring on the sea surface and being transmitted underwater.
Noland reduced the speed of “Water Walking Technique” and approached the battlefield evenly, always staying below the sea surface.
Sea monsters have a good instinct for underwater detection.
They can easily capture the abnormal movement of seawater within a radius of several kilometers.
Knowing this, Noland didn’t enter the battlefield.
He stopped at a place more than ten kilometers away from the battlefield, and remotely observed the situation there with “Mind Beacon” + “Mind View”.
Three underwater ships emitting a green glow appeared in Noland’s Magic Vision.